IntegrationsIntermediate

MCP tool guide

A human-readable map of the project, scene, object, resource, spatial, physics, and support tools.

Workspace and projects

accounts_list, projects_list, projects_create, scenes_list, scenes_create, and scenes_update.

Scene objects

scene_objects_list, scene_objects_create, scene_objects_update, scene_objects_update_batch, scene_objects_delete, and scene_objects_delete_batch. Use a stable idempotency_key when creating objects so a retry returns the original result instead of duplicating it.

Project resources

  • Materials: materials_list, materials_create, materials_update
  • Assets: assets_list, assets_upload_from_url, assets_create_upload_session, assets_get_upload_session
  • Scripts: scripts_list, scripts_create, scripts_update, scripts_delete
  • Shaders: shaders_list, shaders_create

Specialized creation

soft_bodies_create, soft_bodies_update, vehicles_create_wheeled, and vehicles_create_tracked supply safe defaults for complex Jolt objects.

Spatial planning and verification

Use spatial_inspect_scene, spatial_plan_layout, spatial_solve_relative_placement, spatial_check_clearance, and spatial_convert_point before guessing transforms. physics_run_simulation runs the real scene in a visible matching editor tab, samples selected objects, and restores the scene afterward.

Support

support_contact files a request. support_list and support_get retrieve requests for the authenticated account.

Preview destructive queries

Before scene_objects_delete_batch, run the same filter through scene_objects_list and inspect the exact matches.